Adobe MAX 2009 is underway and there are several announcments around mobile, here some:
Adobe Flash Player 10.1
* Flash Player 10.1 is the first consistent browser-based runtime out of the Open Screen Project that enables uncompromised browsing of rich apps, content and HD video across smartphones, smartbooks, netbooks, PCs and other Internet-connected devices.
* Support expected for several mobile platforms including Google Android, Symbian, Palm webOS, Windows Mobile and others.
* Public developer beta avail for WiMo, Palm webOS and desktop OSs before the end of the year. Public developer beta for Android and Symbian expected in early 2010. General availability of Flash Player 10.1 and first devices in market expected in first half of 2010.
* Support for HTTP streaming and several new mobile-ready features including multi-touch, gestures, accelerometer, screen orientation, and mobile input models.
* Increased software rendering performance on mobile of more than 87%. Reduced memory consumption on mobile by more than 55%.
Flash Momentum; Open Screen Project
* Close to 50 industry leaders now in Open Screen Project. Google latest member. (www.openscreenproject.org)
* More than 1.2 billion mobile phones and devices have shipped with Flash. About 40% of all new mobile devices worldwide ship with existing Flash technology today. (Source: Strategy Analytics, Jan. ‘09)
* 98% reach of Flash Player on the desktop. About 75% of videos online are delivered in Flash, making it the #1 platform for video on the Web. (comScore Feb 09)
* More than 70% of Web games built using Flash.
* RIM: RIM and Adobe collaborate to bring full Flash Player to the Blackberry platform. RIM joins Open Screen Project.
* Google: Both companies share common goal of moving Web forward by making it more powerful and easier to use. Collaboration to bring new level of openness to Web that spans platforms and allows users to have rich Web experiences wherever they are. Goal: Help developers focus on creating innovative Web apps that run anywhere instead of optimizing apps for different platforms; Flash Player support across broad range of Google technologies.
* nVidia & Qualcomm: Optimize Flash Player 10.1 to leverage GPU acceleration across nVidia GeForce, ION and Tegra and Qualcomm Snapdragon chipsets. Goal: Deliver HD videos, apps, games and other rich, Flash based Web content to GPU accelerated netbooks, smartbooks and smartphones. Support for 780p and 1080. First net- and smartbooks ready to support Flash Player 10.1 include the following nVidia GPU powered devices: HP Mini 311, Lenovo IdeaPad S12, Samsung N510, Acer AspireRevo, and Asus eeeBox EB1012.
Nokia: Open Screen Project Fund recipients announced. Joint fund of 10$M announced in Feb 09. More than 750 developers from 60 countries submitted app ideas. 35+ multi-screen apps funded. Applications span a wide range of content including games, videos, Web-to-location based services, productivity tools and other apps. Developers can distribute content via Nokia Ovi Store and AIR Marketplace
“We are excited to join Adobe and other industry leaders in the Open Screen Project,” said Sundar Pichai, vice president of Product Management at Google. “This initiative supports our common goal to move the Web forward as a platform and to spur innovation in the industry through technology such as Adobe Flash.”
“Adobe Flash technology provides a key experience on new Windows phones, enabling people to enjoy rich Flash based games, videos and other interactive Web content on the go,” said Stephanie Ferguson, general manager, Product Management, Microsoft Corp. “We look forward to bringing in the new capabilities of Adobe Flash Player 10.1 to the Windows phone browser when it becomes available.”
“Motorola is excited to be one of the first handset manufacturers to ship Android based devices with Flash Player support early next year,” said Christy Wyatt, vice president of software applications and ecosystem at Motorola. “As the number one platform for video on the web, uncompromised browsing of Flash technology based content is essential for a rich mobile experience and something users expect from Motorola today.”
“As a longtime partner of Adobe and more than 400 million Nokia phones shipped with existing Flash technology to date, we are excited to see Flash Player becoming a reality for mobile phones and other mobile devices,” said Purnima Kochikar, vice president, Forum Nokia. “Nokia is excited about full Flash Player coming to devices and we are committed to supporting Flash Player 10.1 on mobile devices in 2010.”
“Consumers want the best Internet experience — whether it’s a mobile device in their pocket or a netbook at the coffee shop,” said Dan Vivoli, senior vice president of NVIDIA. “Our engineers have worked closely with Adobe to make this a reality.”
“Qualcomm is continually looking to enable richer multimedia experiences on mobile devices, and the Adobe Flash Platform technologies will be a significant part of that effort moving forward,” said Rob Chandhok, vice president of software strategy for Qualcomm CDMA Technologies. “As mobile devices increasingly become a primary method of accessing the Internet, our collaboration with Adobe provides our device manufacturing customers with the ability to deliver even more compelling and full-featured products to the market.”